• Basics of Good Design
    1. The Language of Visual Design
      1. Whitespace
      2. Focus
      3. Balance
      4. Page Layout
      5. Pictures
      6. Fonts
    2. Style and Substance
    3. Developing Your Own Skills
    4. Resources

  • The Rules of Commercial Design
    1. Art as a Profession
    2. Principles
    3. What Your Client Needs
    4. Presentation
    5. Production
      1. Using Clip Art
      2. Printing
    6. Legal Issues and Copyrights

  • Breaking the Rules
    1. Thinking Outside the Box
    2. Attitude and Freedom in Design

  • Marketing
    1. Artist in a Foreign Land
    2. How to Work with Marketing
    3. Your Client
    4. The Client's Customer

  • Art in the Electronic Age
    1. Computers
      1. Hardware and Software
      2. Color
        1. RGB
        2. CMYK
      3. TIFs, GIFs, and JPEGs
    2. The Internet
      1. Websites
      2. Color Palettes
      3. Resizing Images
      4. Speeding Up Your Images

      • Course Overview/Description Course Objectives Course Outline Prerequisites/Audience PC Requirements/Materials Included Instructor Bio FAQs See a Demo
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    • 3ds max
    • Business Marketing Design
    • Digital Arts Certificate
    • Event Management and Design
    • Fine Arts Training
    • Interior Design
    • Multimedia Design Certificate
    • Video Game Art
    • Video Game Design and Development
    • Web Database Developer
    • Webmaster
    • Website Design

    Graphic Design Certificate

    GES 505 -- 80 hours

    Course Outline


    • Basics of Good Design
      1. The Language of Visual Design
        1. Whitespace
        2. Focus
        3. Balance
        4. Page Layout
        5. Pictures
        6. Fonts
      2. Style and Substance
      3. Developing Your Own Skills
      4. Resources

    • The Rules of Commercial Design
      1. Art as a Profession
      2. Principles
      3. What Your Client Needs
      4. Presentation
      5. Production
        1. Using Clip Art
        2. Printing
      6. Legal Issues and Copyrights

    • Breaking the Rules
      1. Thinking Outside the Box
      2. Attitude and Freedom in Design

    • Marketing
      1. Artist in a Foreign Land
      2. How to Work with Marketing
      3. Your Client
      4. The Client's Customer

    • Art in the Electronic Age
      1. Computers
        1. Hardware and Software
        2. Color
          1. RGB
          2. CMYK
        3. TIFs, GIFs, and JPEGs
      2. The Internet
        1. Websites
        2. Color Palettes
        3. Resizing Images
        4. Speeding Up Your Images

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