AutoCAD 2011 With AutoCAD 3D GES 313 » 230 hours
Benefits of
Online Career Training
- Learn in-demand job skills
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- Affordably priced
AutoCAD 2011
- Getting Started With AutoCAD
- Basic Drawing and Editing Commands
- Drawing Precision in AutoCAD
- Making Changes in Your Drawing
- Organizing Your Drawing with Layers
- Advanced Object Types
- Getting Information From Your Drawing
- Advanced Editing Commands
- Inserting Blocks
- Setting Up a Layout
- Printing Your Drawing
- Text
- Hatching
- Adding Dimensions
- Working Effectively With AutoCAD
- Accurate Positioning
- Parametric Drawing
- Working with Blocks
- Creating Templates
- Annotation Styles
- Advanced Layouts
- External References
- Miscellaneous Optional Topics
- Advanced Text Objects
- Working With Tables
- Dynamic Blocks
- Attributes
- Output and Publishing
- Other Tools for Collaboration
- Introduction to Sheet Sets
- Publishing and Customizing Sheet Sets
- Managing Layers
- CAD Standards
- System Setup
- Introduction to Customization
- Customizing the User Interface
- Macros and Custom Routines
AutoCAD 3D
Chapter 1: 3D Foundations
- Why use 3D?
- Introduction to the 3D Modeling Workspace
- Basic 3D Viewing Tools
- 3D Navigation Tools
- Introduction to the User Coordinate System
Chapter 2: Simple Solids
- Working with Solid Primitives
- Solid Primitive Types
- Working with Composite Solids
- Working with Mesh Models
Chapter 3: Creating Solids & surfaces from 2D Objects
- Complex 3D Geometry
- Extruded Solids and Surfaces
- Swept Solids and Surfaces
- Revolved Solids and Surfaces
- Lofted Solids and Surfaces
Chapter 4: Modifying in 3D Space
- 3D Gizmo Tools
- Aligning Objects in 3D Space
- 3D Modify Commands
Chapter 5: Advanced Solid Editing
- Editing Components of Solids
- Editing Faces of Solids
- Fillets and Chamfers on Solids
Chapter 6: Additional Editing Tools
- Creating a Shell
- Imprinting Edges of Solids
- Slicing a Solid along a Plane
- Interference Checking
- Converting Object to Surfaces
- Converting Objects to Solids
Chapter 7: Refining the View
- Working with Sections
- Working with Cameras
- Managing Views in 3D
- Animating with ShowMotion
- Creating ShowMotion Shots
- Creating Animations
Chapter 8: Visualization
- Creating Visual Styles
- Working with Materials
- Specifying Light Sources
- Rendering Concepts
Chapter 9: Working Drawings from 3D Models
- Creating Multiple Viewports
- 2D Views from 3D Solids
- Creating Technical Drawings with Flatshot
Chapter 10: Working with the User Coordinate System
- UCS Basic
- UCS X-, Y-, and Z-Commands
- Saving a UCS by Name